Gods and hero's Class system
Gladiator- The Gladiator is a fighter with nasty tricks and no honor. With its main focus on melee fighting and dealing heavy amounts of damage the gladiator lacks the protection of armor. Gladiators are prisoners of war and are forced to fight in order to see the next morning. The more blood a gladiator spills on the coliseum the more renowned and famous he becomes. The Gladiator often follows Fortuna or Jupiter
Soldier- The Soldier is the tank class of Gods and Heroes. They are master of arms and body and is able to take a hefty blow, they are formidable opponents especially if they happen to have a priest watching their back. Soldiers are the protector of Rome and are people of honor that live to serve their city. Soldiers tend to follow Mars or Minvera.
Scout- Scouts are the archer class that also come with a natural closeness with animals and the ability to hunt them. Using his speed, he is able to set up nasty traps for his opponents while also being able to pummel their enemies from afar due to their lack of melee fighting. Scouts tend to follow Diana or Apollo.
Rogue- Rogue's main focus is in the area of stealth combat sneaking behind his enemy to backstab and set up a combination of deadly strikes. Another ability of the rogue is to disable almost any trap that is set up to hurt him or his allies. This class is for anybody who wants a well-rounded style of play being able to perform many actions both against his enemies and for his allies. Rogue's typically follow Mercury or Nemesis.
Priest- Priests are the unsung hero of any successful party. Their primary job is keeping himself and his allies alive while also given the ability to resurrect fallen allies, buffs and certain Priests will be able to curse their enemies. Unlike other classes where you have one single job in a party, the priest takes timing and patience because one wrong spell or debuff and your party may be annihilated in battle. Priests tend to follow pulto or Juno.
Mystic- Mystics are your typical run of
the mill mage that specialize in magic from afar. Similar to
the priest, mages will have the ability to curse his enemies in
effect weakening during battle. Mystics are fragile and wear
very weak armor which means that they will need constant healing spells
and other healing remedies used on them to survive in battle. One
great thing about Mystics is their Area of effect which means they will
be damaging a multitude of opponents in a single area. Mystics
often follow Trevia or Bacchus.